The personal intersecting with the science (AKA Work/life balance): I’ve been sick this past week, which isn’t great timing when I literally cannot miss a day of lab without risking over a month of work. So that’s been fun. For those interested, I’m knocking out a gene of interest in cell lines, isolating single cells, and growing populations from those single cells. When enough cells grow, I can store some as back ups–but I’m not at that stage yet. If any of them die out now, they’re gone forever. Continue reading “Miscellaneous Roundup 2”
S1: Grifter Sarah Manning happens to meet a woman who looks exactly like her in a train station, right before the woman commits suicide. Naturally, Sarah uses the opportunity to take her identify and steal all her stuff. But while pretending to be the now-deceased Beth Childs in order to access her bank account, Sarah finds herself thrust deeper into Beth’s life than she imagined. But there’s a reason Beth killed herself. There’s a reason why the two of them look so alike. And Sarah’s walked right into a dangerous trap. Continue reading “Orphan Black Season 4: Bringing the past to life”
Today I want to bring up two pieces of media, a book and a movie, that do a great job with something I don’t see tackled in fiction very often–they delve into the complex details behind the big picture, and make them interesting. They form a story around those details, instead of making it all about the big picture.
Character conflict and personalities are used to engage the audience with the narrative. Meanwhile, focusing on the complexities instead of sidelining them make the stories feel like they belong in a world as complicated as our own. Both of them managed to pull me in by appealing to my sense of curiosity. So it’s fitting for me to talk about both in one post, given that they share their strengths. Continue reading “Sci-Fi for Capturing the Imagination with Detail-Oriented Debate”
Genre: Sci-fi RPG
Synopsis: An intergalactic coalition from the Milky Way sets out to colonize a new galaxy. After 600 years travel, with the passengers cryogenic-ally preserved, you–Ryder (a customizable character)–are among the first woken up. You’re part of the team meant to explore the planets and ready them for settling.
Unfortunately, something has happened to this galaxy between when your people first analyzed them 600 years ago, and now. The worlds don’t sustain life the way they’re supposed to. Now you have to figure out what happened and how to fix it–while trying to initiate peaceful first contact with new species along the way. Continue reading “Mid-Game Impressions for Mass Effect: Andromeda”